This asset belong to a package that i’m building for video game engines like Unity3D and Unreal, with a PBR(Metallic) aproach, i’m trying to achieve a high level of realism in the way that light is reflected on the surfaces, All the 3d modeling in Max and the textures(Albedo,Normals,Metallic/Smoothness) were made in Substance painter and render in Marmoset.
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