Technoviking is based on the original concept from Alexander Ovchinnikov for a personal project. I use Zbrush for the base sculpt, 3d max for retopology, final details and textures in Photoshop, Quixel ddo and MToolbag for the presentation.




Zbrush Sculpt

FullModel3 FullModel2

FullModel1 FullModel4

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